Almost everything was done in compose, exept the glass fragments flying from the cracked door window. As always i represent here the source material of the car shooting on the green screen
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj68Xof2Pnto-3rDnCC_e_AKXz_-i8r3F91B49qYR_ajCeBVyLpq9CmHNC7Fj8A8HwI-4nfsdAVGy9fki5NZWhYT5WRQTVXpr7QJy1CSEA3Jsbmvsp9Qp2J0mILTxaWCKetNYJYIMobCV7H/s400/o.jpg)
and the source material of the car run into the camera.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzhtV2XqyRKrSCXEZMZqNEhEfOCQfNZ0uNUfP3MVzsiIfamGlCorcWpznH0OgDLcglgy0u_rBbARoOT5V9vw-nVYHVFzBKCtOqwgBO9vDCNzfdp1NZDxUYH-AO8LrZgJArq8wpIvX7j70U/s400/o_1.jpg)
The task was to create the impact to simulate the true car axident.
Here is some debris and fragments of the glass i rendered out from 3d.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizDnSKdcixVHq9ba4bi0r0V-PLLejfNce8UBUfy-PR6TRRC62wWwdkNPxfeughPVVCGdYBQnD5VlokHRY_JU3UkgPpCrRnrJKNo7PbC56PXBZvX5hvxjQHdn7DQufN3EUglouiuIR0x7i8/s400/g.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOKUnY5Ltufcn3_mwucvkzN7PmiWaMqyKhZJfbx0d6e5ufPu5N1USIh6-mwzhP7hof7c9976FQDPBh7D30BdbOLIdUZwCe7jiseExp22GGp9ng7bMJy3ySNbbf-cHmPaqh4ReNzySyS-oI/s400/g_1.jpg)
...and the composed frames:
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEik2dkEPg2zN_xAavD2j0uMx98u6Y0Sth6OH2h38KUZyGTFcSXRGjNmA4lvf05UTiDqak5rsDFUxuKpkLj3OfGmYtTiCX33uL8igN50vQFpgRF9LmtIYkwtRw6_o3Lrh7F9RUVwNcBE1HSx/s400/c.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsTkfbvr6jowHTRct16ZQB9tfxpGrJ2oLgoZk-EFK9a0G71qyuVE1eEch5C3SL9uV_fuq2R_4eFYEaI7Hvdg_csGYsnjocrqnVUW3uRjc-6xb6hJvUNA1xBmbMzOCff0BLwbGpUie3rfIA/s400/c_1.jpg)
finished in marth, 2009