In this project I was responsible for the under water scenes.
According the script the ship crashes into the reefs.
So I prepared a complex geometry of underwater landscape, then shaded it and set up the light. After, using RBD dynamic system I smashed the underwater rocks by the bow. Then added the smoke simulation and the underwater dust. In the end I compose all 3D parts together.
Here I present few shots, also attached the 3D wire of the underwater landscape.
video and the breakdown - music by SPACEKING
finished in march, 2014
customer algousstudio